Give it a try. Let me know what you think!
Tuesday, January 27, 2009
Safari for Windows is actually good!
I normally would not use an Apple product, save for an iPod, but today I was prompted to download Safari for Windows, Apple's internet browser. I am really impressed. While it doesn't seem to have the plug in support as Firefox, but it is surprisingly fast and it has cool RSS support which is pretty cool for all the blogs I read.
Friday, January 23, 2009
Steady progression
Palace
We've been progressing nicely over the last week. We've taken down Pentaclypse and his void brother Utraclypse on different runs and Mynzak twice, legitimatley, we're not wiping the adds or what ever the bug is that resets the encounter.
Burning DKP!
I picked up some "loot for later" in Palace as well, as it is being upgraded on test at the moment (test items posted).
The Bangle is pretty wicked, once it hits live, an extra lotto cure and heal bonus is always nice. it's too bad it's not base heal amount, oh well. :)
Vegaxe and Cylock have picked up thier shoulder pattrens off from Mynzak, I can't wait to get mine.
We've been progressing nicely over the last week. We've taken down Pentaclypse and his void brother Utraclypse on different runs and Mynzak twice, legitimatley, we're not wiping the adds or what ever the bug is that resets the encounter.
Burning DKP!
I picked up some "loot for later" in Palace as well, as it is being upgraded on test at the moment (test items posted).

The Bangle is pretty wicked, once it hits live, an extra lotto cure and heal bonus is always nice. it's too bad it's not base heal amount, oh well. :)Vegaxe and Cylock have picked up thier shoulder pattrens off from Mynzak, I can't wait to get mine.
Monday, January 19, 2009
Avatar of Growth Deflowerd, Gynok x2 killed!
So tonight was a crazy busy night! We killed the Avatar of Growth tonight (I got the kill shot!)

Grat's Crazzel on the Charm, and Mordrulle on the Spirit Draining Wristguard!

Then we headed off to ToMC to kill Gynok before our timer expired on it and we spanked him on our first pull. We reset our timers and cleared the zone again and took down Gynok again on our first pull. From Gynok to Gynok was took us about a half hour! The zone is officially on farm status! Oh and on our Second Gynok kill Satarah got the server disco Bjorn's Wistle!
Then we headed out to Palace an killed Switchmaster, before the end of our raids.
Then we headed out to Palace an killed Switchmaster, before the end of our raids.
Thursday, January 15, 2009
Gynok Moltar Dead to Dracos Argent!
It's a couple days late posting this news, but we took down Gynok and his brothers in the Tomb of the Mad Crusader Tuesday night, it was a server first for DA. I got the kill shot with Verdict!

Labels:
DA #1,
DA#1,
Dracos Argent,
Kill shot,
Server Discovery
Tuesday, January 13, 2009
Butcherblock lag & Reverse Damage
Surprise! You're lagged!
Something needs to be upgraded on Butcherblock, the constant server end lag is getting almost unbearable. I can understand high populations area having lag, but when you are in a raid instance for example Palace of the Overlord and another raid enters a separate instance causing the whole server to stop for over 5 seconds while they enter the zone, it's just annoying.
Another lag area that needs to be fixed are mobs that actually create lag, until the other day I have rarely seen this happen, but with less than 50 people in The Thundering Steeps including our raid, fighting The Avatar of Storms was almost impossible. During the fight he summons several mobs that are "Storms" at the same time, I have seen 20 of them at a time spawn during the encounter. In the previous tier they were trivial annoyances that are killed as part of the encounter, they usually die in less than 10 seconds after they spawn. But on Sunday it was a diffrent story, as the waves of the storms would spawn, the server would just lag out, causing several people to go link dead or lag out the zone to the point where the mobs have free reign on the players while they were still waiting for the clients to catch up. When a mob causes a a packet loss during an encounter there has something to be done on SOE's end. Please ftlog upgrade your servers!
Reverse Damage!
Was originally inspired by our fury Vegaxe's addiction to DPS. He found during Trakanon that he could do 7k+ dps on the mob using his AA ability and gear that has reverse damage procs on it. The gear specifically is what I am going to discus here, some of it can only be obtained on raids, but there are options you can use outside of raid.
In a raid setting you need to proc the gear, a way of taking lots of damage little damage, fast, to accomplish this you need a fight that has lots of AoEs (Such as Trakonon) or you need something like Mortal Coil.

I put on a player in my group who is going to take a bit of damage and since I am usually in the mage group, I put it on our "20k Warlock", Mordrulle, our Wizard, you look at him funny and dies Argenteyes or Gerrod an illusionist who fires off spells like a machine gun. These guys are pretty much the best when it comes to blowing shit up, they make healing a challenge.
Sometimes I am placed in the off-tank group during Gynock Moltar in Tomb of the Mad Crusader, which I place it on Onra our almost un-kill-able Shadow knight (Deathknight for you WoW folks out there, which btw have been in EQ2 since launch).
While the actual share pain proc will very rarely save players from being one shot killed, it does help ease the healing of a player who spikes or takes lots of damage over time. Now that you are sharing their pain, you need a way to protect yourself, while taking this damage. I use Soul Shattering band which will stone skin the incoming damage, as long as it procs, which it does constantly. You can also use gear with "Dispersion" or "Templar's Dispersion" these are generally on the market you can do a search for those in the ability field of the broker, most of the Dispersion pieces are mage wearable only, while the "Templar's Dispersion" pieces are for Pali's, SK's, Templars and Inquisitors.

So now that you've got your source of damage, and protection from that damage, now it's time to redirect that damage, the easiest way to do this is with a couple consumable items. One is a food called Magma Fish Reduction it will do 50+ damage every time you are hit, for 30 minutes. Another consumable item is Thorns potions, they can be expensive and only last for 2.5 minutes, but they can do a simmilar amount of damage to Magma Fish Reductions if you keep them on auto consume during that big fight.
Next you'll need some gear, Items with Mutagenic Burst are a good to start with, as the damage increases for each piece you equip. Divine Light items such as the Signet and Buckle of Light and Darkness are decent as well, but the ring being level 69 will get resisted more on mobs higher level.
Make sure to bring your spell critical damage up and base spell damage up because the damage on items and procs from the consumable items can critical! Items that increase spell damage are like the Bloodthirsty Choker. There are others out there, check the Void Shard brokers up in Moors of Yakesha as some classes may have shoulders that have spell bonuses of up to 8%
With only using one Mutagenic Burst Item and the two consumable items described above, my DPS from the procs has been over 1.3k dps on some fights!
Something needs to be upgraded on Butcherblock, the constant server end lag is getting almost unbearable. I can understand high populations area having lag, but when you are in a raid instance for example Palace of the Overlord and another raid enters a separate instance causing the whole server to stop for over 5 seconds while they enter the zone, it's just annoying.
Another lag area that needs to be fixed are mobs that actually create lag, until the other day I have rarely seen this happen, but with less than 50 people in The Thundering Steeps including our raid, fighting The Avatar of Storms was almost impossible. During the fight he summons several mobs that are "Storms" at the same time, I have seen 20 of them at a time spawn during the encounter. In the previous tier they were trivial annoyances that are killed as part of the encounter, they usually die in less than 10 seconds after they spawn. But on Sunday it was a diffrent story, as the waves of the storms would spawn, the server would just lag out, causing several people to go link dead or lag out the zone to the point where the mobs have free reign on the players while they were still waiting for the clients to catch up. When a mob causes a a packet loss during an encounter there has something to be done on SOE's end. Please ftlog upgrade your servers!
Reverse Damage!
Was originally inspired by our fury Vegaxe's addiction to DPS. He found during Trakanon that he could do 7k+ dps on the mob using his AA ability and gear that has reverse damage procs on it. The gear specifically is what I am going to discus here, some of it can only be obtained on raids, but there are options you can use outside of raid.
In a raid setting you need to proc the gear, a way of taking lots of damage little damage, fast, to accomplish this you need a fight that has lots of AoEs (Such as Trakonon) or you need something like Mortal Coil.

I put on a player in my group who is going to take a bit of damage and since I am usually in the mage group, I put it on our "20k Warlock", Mordrulle, our Wizard, you look at him funny and dies Argenteyes or Gerrod an illusionist who fires off spells like a machine gun. These guys are pretty much the best when it comes to blowing shit up, they make healing a challenge.
Sometimes I am placed in the off-tank group during Gynock Moltar in Tomb of the Mad Crusader, which I place it on Onra our almost un-kill-able Shadow knight (Deathknight for you WoW folks out there, which btw have been in EQ2 since launch).
While the actual share pain proc will very rarely save players from being one shot killed, it does help ease the healing of a player who spikes or takes lots of damage over time. Now that you are sharing their pain, you need a way to protect yourself, while taking this damage. I use Soul Shattering band which will stone skin the incoming damage, as long as it procs, which it does constantly. You can also use gear with "Dispersion" or "Templar's Dispersion" these are generally on the market you can do a search for those in the ability field of the broker, most of the Dispersion pieces are mage wearable only, while the "Templar's Dispersion" pieces are for Pali's, SK's, Templars and Inquisitors.

So now that you've got your source of damage, and protection from that damage, now it's time to redirect that damage, the easiest way to do this is with a couple consumable items. One is a food called Magma Fish Reduction it will do 50+ damage every time you are hit, for 30 minutes. Another consumable item is Thorns potions, they can be expensive and only last for 2.5 minutes, but they can do a simmilar amount of damage to Magma Fish Reductions if you keep them on auto consume during that big fight.
Next you'll need some gear, Items with Mutagenic Burst are a good to start with, as the damage increases for each piece you equip. Divine Light items such as the Signet and Buckle of Light and Darkness are decent as well, but the ring being level 69 will get resisted more on mobs higher level.
Make sure to bring your spell critical damage up and base spell damage up because the damage on items and procs from the consumable items can critical! Items that increase spell damage are like the Bloodthirsty Choker. There are others out there, check the Void Shard brokers up in Moors of Yakesha as some classes may have shoulders that have spell bonuses of up to 8%
With only using one Mutagenic Burst Item and the two consumable items described above, my DPS from the procs has been over 1.3k dps on some fights!
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